‹ Back to the app

CoachMate

The guide, in short.

Every page in the app has a ? that explains that page. This is the rest, one line per thing.

01Start

  • Wherecoachmatechess.com/app, the iPhone and Android apps, or installed to a home screen. Works offline.
  • Sign inEmail code, Google, or a class code. Signed out works too; everything stays on this device.
  • SyncSigned in, notebooks and progress follow you across devices.
  • Five placesTrain · Notebooks · Check · Challenge · You. Coaches also get Students.

02Game check

  • Paste anythingA Chess.com or Lichess link, a username, the moves or a file.
  • On your deviceThe computer runs in your browser. Nothing is uploaded.
  • You getAccuracy, a rating estimate, the key moments with the lesson, where you left theory.
  • Save the fix+ Add to my notebook turns a key moment into a line you drill.
  • ShareImage cards, a GIF replay, a link, or send it to your coach.

03Train

  • DrillLines come back on a schedule, move by move. Missed moves return sooner.
  • PaceEasy 6 a day · Steady 15 · Intense no cap. Five drill actions keep your streak.
  • PracticePlay a whole line against the app. When it ends, keep playing or add moves.
  • PuzzlesMade from your own blunders and missed wins. Solve one and the follow-up plays out.
  • Stuck?Hint lights the piece, Show me reveals it, 🙋 Ask my coach sends it.

04Sparring

  • EndgamesPositions you reached, or ones from the masters. Win it, or hold it, against the computer.
  • MiddlegamesEqual positions, tactical or positional. Pick a side and outplay the computer.
  • From my gamesFetches your latest games itself. It asks your username once.
  • From the mastersThe classics, grandmasters on Chess.com, top players and events on Lichess.

05Notebooks

  • WhatLines (openings to learn) and games. One per opening, per season, per student.
  • Add a line+ Line, then play or paste the moves. A Lichess study link becomes one line per chapter.
  • Three modesBrowse the moves · Study adds who's ahead, notes and computer help · Edit changes the line.
  • NotesUnder the moves, on any move, saved as you type. Right-drag draws an arrow.
  • YoursExport, print, share as a link, merge, or send to a student, from ⚙.

06Games

  • ImportBy Lichess or Chess.com username, or paste the moves. Re-importing refreshes, never duplicates.
  • GradedEvery move is marked. Land on a flagged move for the lesson and the better move.
  • ProgressMy report: record, rating per pool, accuracy, habits, and the openings that cost you most.

Marks

★The computer's top choice
!The only good move
‼Brilliant
?!Inaccuracy
?Mistake
??Blunder
✕Missed win
📖Still in theory, or in your line

07Coaches & students

  • JoinStudents add a coach's email under Settings → Instructors, or join with a class code.
  • Class codesFor kids: a code and a first name. No email, no password, no messaging.
  • My studentsEvery student on one screen: what they know, last practice, last check-in, help requests.
  • Check-insA student sends a game or a question. Your note lands on the move, in red. Tap Done.
  • SendA notebook to a student in one tap. Their other games stay private.

08People & safety

  • ProfileOpt in. Photo, name, a line, an @handle. Your page is coachmatechess.com/users/handle.
  • Follow & chatSearch players and coaches, follow, message. Unfollowing ends the chat.
  • NotificationsPhones: a game sent to you, a coach's note, a message. Browsers: badges and email.
  • Stop messagesIn the chat, ⋯ → 🔇 Stop messages. Report a profile with the 🚩 flag; they are not told.
  • Urgentchesslinebookteam@gmail.com. A human reads it.

09Settings & keys

  • AppearanceDark, Light or Graphite. Six board colours, coordinates on or off, one piece set everywhere.
  • Your dataDownload every notebook, or a full backup, any time. Delete the account and everything with it.
  • Good to knowUpdates apply on the second launch. A share link is the notebook. Offline is normal; sync waits for a connection.

Keyboard

← → Step through the moves
Home End Start or end of the line
space Play or pause
f Flip the board
h Hint, in a drill
right-drag Arrow · ctrl red · shift green